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The Power of Peppa Pig: The Cultural Icon of China’s ‘Shehuiren’ Punks

From children’s icon to ganger pig, Peppa Pig is now banned from China’s popular short video platform Douyin.

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From innocent children’s cartoon via subculture icon to banned topic; Peppa Pig has had a rollercoaster ride in China recently, and her own Peppa Theme Park has not even opened its doors in the PRC yet.

Over the past weekend, Chinese popular short video app Douyin (also known in English as Tik Tok) removed approximately 30,000 short videos relating to British cartoon Peppa Pig from its platform.

Douyin’s “Peppa Ban” became a hot topic of debate on Chinese social media today, with the hashtag ‘Douyin Blocks Peppa Pig” (#抖音封杀小猪佩奇#) receiving over 40 million views on Tuesday.

According to a list of Douyin’s guidelines that have been surfacing online, Peppa is just one amongst various topics and themes banned from the platform. Other types of banned content include those relating to smoking, drinking, cross-dressing, cults or religion, and anything insulting the Chinese government.

Over the past few months, Peppa Pig has become a subversive symbol to a Chinese online youth subculture dubbed ‘shehuiren‘ (社会人), literally ‘society people’, which is a group of young adults that is anti-establishment and somewhat ‘punk’ in their own way; going against mainstream values and, as state media outlet Global Times puts it, are “the antithesis of the young generation the Party tries to cultivate.”

Shehuiren Subculture and Peppa

Now that the Peppa ban on Douyin is receiving ample attention on Chinese social media, so is the shehuiren subculture, with many people wondering what this subculture is and why Peppa Pig, a British children’s cartoon, plays a part in it.

On various Chinese message boards, from Baidu Tieba to Zhihu, netizens are discussing the ‘society people’ – meaning not literally the people in society but the specific group of ‘shehuiren’ that mainly emerged from Chinese short video platforms such as Kuaishou and Douyin.

Their name derives from a meme and online slogan of “society, society” (社会社会) which basically means someone’s been around the ‘hood’, is cool, are doing their business, know the right people, is a ‘boss’ or ‘gangsta’.

‘Shehui shehui!’ – this bad boy is straight from ‘the hood’.

These are some of their general characteristics:

  • They are usually born after 1995 (95后), aged between 17-23.
  • They belong to the lower class of society, have a low education and work temporary jobs.
  • They are active on online video platforms such as Kuaishou or Douyin and want to become internet celebrities like MC天佑 (MC Tianyou), a well-known Chinese live-streamer/rapper.
  • They are part of social circles run by a ‘big brother’ (大哥); they often hang around smoking cigarettes and playing cards.
  • With their hair gel and skin-tight shirts, their appearance is quite outspoken.
  • The shehuiren term generally refers to young men, but there are also girls and/or girlfriends, who have bleached hair and wear short skirts.

“Shehuiren”: the “punks” or “greasers” of 2018 China.

Earlier in March and April, some Chinese blogs and media (e.g. anruan.com, Sohu News) already reported on the fact that Peppa Pig had become an icon for these online youth, two years after the British cartoon entered the Chinese market in 2015.

Although you would expect golden chains and dangerous-looking tattoos on the shehuiren, the supermarket Peppa Pig plastic watches became a hit in March when live-streamers started buying and wearing them.

Peppa Pig was already known in the circles of parents and teachers before, but first really became known among Chinese netizens when a live-streamer on the Kuaishou app showed off a Peppa Pig tattoo.

This livestreamer was actually not the first one with a Peppa Pig tattoo – in 2013, Italian footballer Alberto Giraldino also showed off a Peppa on his upper arm.

After the Kuaishou video and image with the Peppa tattoo became popular, it gradually become more adopted within the shehuiren community on other platforms such as Douyin and WeChat moments.

“Interesting Ordinary People”

As pointed out by one Baidu blogger, fervent users of the top short video apps Douyin and Kuaishou generally mostly like to see “interesting ordinary people.”

Since most of them are young, generally under 24, and are not part of society in terms of having a family, being married, or having a stable job, they are looking for ways to identify themselves: tattoos and big watches being major topics of discussion.

But since they are not actually gangsters, nor want to be really ordinary people, they have found in Peppa what they were looking for: by wearing Peppa watches and fake tattoos, they are mocking the big tattoos and Golden Rolex watches of the real tough guys, while also distinguishing themselves from mainstream culture and fashion.

The irony of the trend is that by ridiculing themselves through the use of the silly Peppa Pig, with her uncool and hairdryer-shaped head, they are now finally what they wanted to be all along: a pretty cool subculture, with a pretty gangster pig as an icon that has set a nationwide trend; according to Sixth Tone, more than 100,000 plastic watches and bracelets with various Peppa Pig designs were sold on Taobao in the last month.

The Peppa Ban on Douyin

With so much interest in Peppa Pig over the past month, it is no surprise that the recent ban on the piglet triggered waves of discussions on social media platforms such as Weibo, where Peppa has become a much-shared meme in all sort of varieties, with all kind of texts – often associated with dark humour.

Some people, however, say they have no idea what all the fuss is about and that it makes them feel old: “I was born in 1990 and I’ve never used Douyin and don’t understand why Peppa Pig is so popular!”

Many commenters also said they do not understand why Peppa would be banned at all, if it has nothing to do with copyright issues. Douyin has not responded to the issue.

Douyin is a sister app of news platform Toutiao (owned by Bytedance), which was recently criticized by authorities for hosting inappropriate content. The company then vowed to hire 4,000 additional censors. Its recent new guidelines may be a sign that the company is not taking any risks in getting more warnings from authorities in hyping up subcultures or “vulgar content.”

Despite the Douyin ban, hashtags relating to the pig have not been censored on Weibo, and if all goes as planned, Peppa will have her own theme parks in China opened in 2019 in Beijing and Shanghai, just before the Year of the Pig.

“I don’t know what all this shehui is,” another commenter said: “I just think Peppa is a cute pig.”

Watch the What’s on Weibo segment on BBC World Update on this issue here:

By Manya Koetse

Spotted a mistake or want to add something? Please let us know in comments below or email us.


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©2018 Whatsonweibo. All rights reserved. Do not reproduce our content without permission – you can contact us at info@whatsonweibo.com.

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Manya Koetse is the editor-in-chief of www.whatsonweibo.com. She is a writer and consultant (Sinologist, MPhil) on social trends in China, with a focus on social media and digital developments, popular culture, and gender issues. Contact at manya@whatsonweibo.com, or follow on Twitter.

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Backgrounder

K-Pop’s Recipe for Success: Why Korean Idol Groups Got So Big in China and are Conquering the World

The success of K-Pop in China and beyond is evident – the causes for its success are less obvious.

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K-Pop (Korean pop music) is one of South Korea’s most successful export products today. With bands such as BTS that are dubbed the ‘biggest boy band on the planet’, it is obvious that the locally produced K-Pop has become a globally well-liked phenomenon. Although its popularity is obvious, the reasons why K-Pop became so big, from China to the US and beyond, are less evident.

On coming Saturday, October 13, the South-Korean boy band BTS will perform in an Amsterdam area in front of thousands of fans who have been looking forward to this event for months. Ticket sales for the first concert of the 7-member boy group in the Netherlands were sold out within minutes, despite their relatively high prices, with people paying up to €250 ($290) in the official sales, or even €400 ($460) and more for a single ticket in the unofficial online sales afterward.

It is not just the success of the BTS European tour that is making headlines; the record-breaking views on YouTube on their videos – the latest being the song ‘Idol’, that had more than 200 million views in little over a month – is also attracting the attention of the media.

And BTS is not alone. Other Korean pop (K-Pop) groups such as EXO, BIGBANG, TWICE, Shinee, or Got7, have also broken records when it comes to online video views or Spotify plays.

Although the English-language media attention for the K-pop phenomenon is more recent, the Korean entertainment industry has since long been extremely popular in China and on Chinese social media. In this overview, What’s on Weibo explores the K-Pop popularity (focusing on its idol boy and girl groups), its short history, and success formula.

 

BTS and More: An Army of Fans

 

The pop group BTS (방탄소년단), also known as the Bangtan Boys (防弹少年团, lit: ‘Bulletproof Boyscouts’), is an award-winning seven-member South Korean boy band formed by Big Hit Entertainment that debuted in the summer of 2013. They are currently hyped as the “biggest boy band on the planet.”

Initial auditions for the band were held in 2010, followed by roughly three years during which the band was formed and prepared for their major debut, that was promoted on social media months before their actual launch in June of 2013.

The band consists of multi-talented young men. Singer-songwriter Kim Seokjin (Jin) (1992) was studying film at Konkuk University when he was invited to audition by Big Hit; rapper Min Yoongi (Suga) (1993) was an underground rapper before he was signed; dancer and rapper Jung Hoseok (J-Hope) (1994) was part of a dance team in his pre-BTS life.

Lead rapper Kim Namjoon (RM) (aka Rap Monster, 1994) was already active in the music scene as rapper and producer; dancer and vocalist Park Jimin (Jimin) (1995) was a top student as Busan School of Arts before joining; vocalist Kim Taehyung (V) (1995) is known to have one of the most expressing voices of the group; and main vocalist Jeon Jungguk (Jungkook) (1997) was only 12 years old when he auditioned for BTS, followed by three years of intense training.

BTS, formerly ‘Behind The Scenes’, is known for its strong social media presence, which helps to spread its music and connect to its fans, who call themselves an ‘ARMY’ (also stands for Adorable Representative Master of ceremonies for Youth). The band has more than 16 million followers on Twitter, 3.3 million fans on Weibo, 12 million subscribers on Youtube, and nearly 8 million followers on Facebook.

Although BTS is the band that is currently dominating the headlines, there are many more K-Pop bands that are extremely popular on Weibo and beyond. The nine-member South Korean–Chinese boy band EXO, for example, has dozens of fanclubs on Chinese social media. Band member Oh Se-hun alone already has almost 9,5 million fans on his Weibo page. BIGBANG has more than 7 million Weibo fans, the eight-member girl band Girl’s Generation (少女时代) is on the rise with 1,5 million Weibo followers, Super Junior over a million, and the list goes on.

 

CREATING SUCCESS

A Short History of K-Pop: Finding a Sublime Entertainment Formula

 

Besides media attention, there has been ample scholarly attention for the Korean pop culture phenomenon over the past decade. The year 2012 especially marked a special moment in the history of K-Pop, when the song ‘Gangnam Style’ by Korean rapper Psy broke all YouTube records and became a global hit.

But before K-Pop became a global force to reckon with – that seemingly rose out of nowhere -, it had already made its first international successes in neighboring countries China and Japan since the early 2000s.

In China, the success of Korean popular culture is defined as Hallyu (韩流)*, the ‘Korean Wave’ since 1997 (Yang 2012, 105). Hallyu encompasses far more than idol bands; it includes the boom of South-Korean dramas, films, celebrity idols, and entertainment programs. In 2002, for example, the South-Korean soap opera ‘Winter Sonata’ became a hit in both China and Japan.

The former Exo (formation has now altered): a Chinese-South Korean band formed by SM Entertainment in 2011, consisting of twelve members separated into two subgroups, EXO-K and EXO-M, performing music in Korean and Mandarin.

The early 2000s mark the ‘first Korean wave’ in China, that mainly revolved around TV dramas produced in South Korea and were liked by females above the age of 30. It was followed by the second wave from the mid-2000s to 2010, when the K-Pop music genre popularized in China.

The third period, after 2010, marks the moment when K-Pop was further incorporated into mainstream Chinese popular culture, with a ubiquity of K-Pop idols in everyday Chinese pop culture, and the launch of Chinese versions of Korean entertainment programs (Ahn 2014, 47). It was also in this ‘third wave’ that you saw the debut of pop groups such as EXO. Formed in 2012, that band incorporates both Korean and Chinese members, performing in both languages.

Although K-Pop from South Korea became somewhat less visible in the PRC during the past few years, mainly because the industry suffered from various politically-motivated bans on Hallyu in China, the genre’s influence on China’s mainstream pop culture is evident, with some Chinese groups, for example, also being modeled after K-Pop bands.

Entertainment Powerhouses

Many studies explain the foreign success of Korean popular culture in Asia, mainly China and Japan, through “cultural proximity,” saying that the success of K-Pop especially occurred in China and Japan because they have, for example, linguistic similarities and corresponding Confucian values (Ahn 2014, 47; Messerlin & Shin 2017, 412).

But the more recent global wave of K-Pop shows that cultural proximity is not the sole answer to the genre’s success. Besides, there is actually nothing traditionally “Korean” about K-Pop, which only emerged in the 1990s (Shin & Kim 2013, 256).

The genre’s success mainly lies in the big players that brought forth the first Korean pop idol groups and have excelled (and still do) in selecting the right entertainment “products” to invest in, with a strong focus on both on the production side and the market demand side.

SM Entertainment, JYP, and YG Entertainment are the first major and leading entertainment houses of the 1990s. Big Hit Entertainment, home to BTS, followed later; founder Bang Si-Hyuk (1972) used to collaborate with JYP Entertainment founder Park Jin-Young (1971) before going his own way in 2005.

-SM Entertainment, founded 1988 by musician and TV host Lee Soo Man (1952)
-YG Entertainment, founded in 1996 by musician Yang Hyun-Suk (1970)
-JYP Entertainment, founded in 1997 by musician and producer Park Jin-Young (1971)
-Big Hit Entertainment, founded in 2005 by producer/songwriter Bang Si-hyuk (1972)

What characterizes these entertainment houses is that they are/were small in terms of revenue and employees (very different from big labels such as Sony or Universal), and play multiple roles as intermediate between musicians and consumers, as well as producers.

Different from many international big players in the entertainment world, K-Pop entertainment companies integrate processes of artist selection, songwriting, management, signing advertisement deals, etc. in-house rather than leaving these processes to various parties outside their own studio (Shin & Kim 2013, 260). Significant about the founders of these entertainment powerhouses is that they all had ample experience in the music industry themselves before starting their studios.

Lee Soo Man, image via AllKpop.com

The story of SM Entertainment, which was founded by musician and TV host Lee Soo Man in 1988, is crucial in understanding the beginning of the K-Pop industry. Lee was inspired by the transforming American music market after spending time there in the 1980s, and decided to replicate US entertainment in a new way. In his first studio he brought together the right equipment, the right expertise, and the right talent all in one place to kick-start his business (Shin & Kim 2013, 263).

Although the first acts that came from SM’s studio were no instant success, Lee was determined in learning through trial and error until he found the right beat and image that struck a chord with young consumers. In doing so, he adopted a strategy in which teenagers were surveyed on what they wanted, and in which he focused on scouting new talent from all over the country to give them intensive training in dancing, singing, and acting at the SM Studio (Shin & Kin 2013, 264).

The band H.O.T. stood at the beginning of the K-Pop genre. (Image by Soompi).

In 1996, eight years after Lee Soo Man started his entertainment company, and going through years of changing, refining, and improving his strategies, the first success was there. The boy band H.O.T., consisting of five hand-picked members who each had their own strength, debuted in 1996 and became the first major success in the short history of K-Pop.

Companies that followed after SM’s initial successes further experimented in adopting new strategies and trying out new styles of music, but stayed true to the idea of in-house training of young, new artists, rather than selecting renowned artists with defined styles (Shin & Kim 2013, 264). With frequently held auditions and training programmes that can last for years, some trainees start as young as 5 or 6 so that they are fully equipped for the entertainment industry by the time they reach adolescence (ibid., 265).

More than being teachers, producers, songwriters, marketers, etc., these entertainment houses are also trend watchers; training their talents in various areas now in order to be able to place them in the right setting and format in the future, corresponding with (global) market demands.

Companies such as SM place an emphasis on the export of music, and focus on appealing to global audiences, making use of hundreds of composers and experts from around the world in doing so. In producing and performing the K-pop girl band Girl’s Generation’s song ‘Genie’, for example, SM Entertainment used a Japanese choreographer, a Norwegian songwriter, and Korean lyricist (Shim 2016, 38).

 

SHAPING SUCCESS

The Popularisation of K-Pop: A Digital Strategy

 

Although a main cause of K-Pop’s initial success lies in the (training) strategies adopted by the aforementioned entertainment houses, there are also other major factors that have contributed to its global influence.

The Korean government contributed to the initial success of K-Pop by developing a world-leading internet infrastructure (although the goal of developing that infrastructure, obviously, was not to promote K-Pop), which helped the rapid rise of the genre through online strategies.

According to some studies (e.g. Messerlin & Shin 2017, 422-425), Korean entertainment companies have been the first in the world when it comes to realizing the potential of the internet for the distribution and marketing of their performances; they were already long awake to its possibilities and were acting upon them, while many big players in Europe and America were still focusing on traditional album formats.

What also helped the spread of K-Pop at the time were the relatively friendly and equally balanced Korean policies on issues such as copyright, that were (and are) less protective and restrictive compared to America or the EU (Messerlin & Shin 2017, 421).

The first success (1997-2007) of K-Pop and other Korean popular culture products in China, Japan, and other countries within Asia, have also been called the first major Korean Wave, whereas the current period (2008-present), represents the ‘New Korean Wave,’ that is defined by the role that is played by new media technology and social media as a platform for K-Pop to reach every corner of the world (Jin 2016).

Online strategies were particularly relevant in the context of the (early) K-Pop industry because 1) it was dominated by relatively small businesses that did not have the means to invest in other major publishing platforms than that of efficient online distribution and 2) they did not have costly plants where they could produce CDs, DVDs, or vinyl. Having the high-tech Korean electronical market on their side, online strategies were thus a natural and cost-efficient solution to give publicity to their performances (Messerlin & Shin 2017, 426). More so than focusing on traditional album releases, the release of digital singles that come with visually attractive online videos, for example, is one important K-Pop production characteristic.

Probably the best example showing that this strategy works is the global success of ‘Gangnam Style’ that was made possible through YouTube. By now, six years after its release, the world-famous song by Psy, who was signed by YG Entertainment, has over 3,2 billion plays on YouTube.

The revenue of concert tickets for K-pop performances, its merchandise industry, the digital singles, advertisement income, the many brands wanting to associate themselves with the star industry that K-pop has generated, etc., makes K-Pop production a money-making machine that shows that the model that focuses on traditional (CD) album formats and promotional single releases has become outdated.

 

CONTINUING SUCCESS

Marketing more than a Band: Active Fans and Interesting Characters

 

While South-Korea’s innovative music enterprises were crucial for the international launch of K-pop, its worldwide fanbase has now also become a motor driving its continuing success.

Different from the initial spread of K-Pop in China or other Asian countries – where K-Pop has become common in everyday pop culture -, is that many consumers of the genre in the US, Europe, or elsewhere, fully depend on the internet and social media to access K-Pop, as it is not a genre that is prevalent in the mainstream popular culture of their own countries.

The fact that fans of K-Pop in these regions have to actively seek for the latest information and releases of their favorite groups, also means that they have become participatory and engaged consumers in the spread of K-Pop – almost turning them into the ‘soldiers’ of fandoms such as the BTS ‘army’. They have become part of enormous (online) subcultures in various countries across Europe and America.

More than just listening and watching K-pop, these fans become members of the ‘culture’ by translating material, circulating it to friends, or integrating it on their own social media channels (Jin & Yoon 2016, 1285).

TWICE

What further strengthens this fandom is that the successful K-Pop bands are anything but one-dimensional. More than just building on their synced choreography, flawless singing, fashionable looks, and visually attractive videos, the band members of groups such as BTS, EXO, or TWICE, have their own identities, voices, and goals that go beyond music; their various characters and roles within the group resonate with their different fans.

The fact that many K-Pop groups and members also have an androgynous and gender-bender appearance also makes them more interesting to many fans, with many K-pop boys being ‘pretty and cute’ and girls having a ‘strong and handsome’ look, breaking through typical male and female stereotypes.

Amber from F(x) has an androgynous look.

Heechul from boy band Super Junior.

Furthermore, more than pop bands, these K-Pop groups have virtually become ‘platforms’ with their own streaming channels, websites, television shows, merchandise shops, lively online communities, stories, and so on.

In their recent appearance on the US Tonight Show by Jimmy Fallon, BTS frontman RM explained the group’s mission in perfect English, saying: “It is about speaking yourself, instead of letting other people speaking for you. Cause in order to truly know ourselves, it is important to firstly know who I am, where I’m from, what my name is, and what my voice is.”

Many find their voice in K-Pop. And that is a sound, from a local Korean product to a global force, we can expect to grow much louder in the future.

By Manya Koetse

* For clarity: note that due to scope this article focuses on the development of the K-pop phenomenon, and does not explore the anti-Hallyu or anti-Korean wave movement in China, and the previous bans on Hallyu in the PRC.

References

Ahn, Jungah. 2014. “The New Korean Wave in China: Chinese Uders’ Use of Korean Popular Culture via the Internet.” International Journal of Contents, 10 (3): 47-54.

Jin, Dal Yong. 2016. New Korean Wave: Transnational Culture in the Age of Social Media. University of Illinois.

Jin, Dal Yong, and Kyong Yoon.2016. “The Social Mediascape of Transnational Korean Pop Culture: Hallyu 2.0 as Spreadable Media Practice.” New Media & Society 18 (7): 1277-1292.

Messerlin, Patrick A. and Wonkyu Shin. 2017. “The Success of K-Pop: How Big and Why So Fast?” Asian Journal of Social Science 45: 409-439.

Shim, Doobo. 2016. “Hybridity, Korean Wave, and Asian media.” Routledge Handbook of East Asian Popular Culture,Koichi Iwabuchi, Eva Tsai, Chris Berry (eds), Chapter 3. London: Routledge.

Shin, Solee I. and Lanu Kim. “Organizing K-Pop: Emergence and Market Making of Large Korean Entertainment Houses, 1980-2010.” East Asia 30: 255-272.

Yang, Jonghoe. 2012. “The Korean Wave (Hallyu) in East Asia: A Comparison of Chinese, Japanese, and Taiwanese Audiences Who Watch Korean TV Dramas.” Development and Society, 41 (1): 103-147.

Spotted a mistake or want to add something? Please let us know in comments below or email us.

©2018 Whatsonweibo. All rights reserved. Do not reproduce our content without permission – you can contact us at info@whatsonweibo.com

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Backgrounder

Beyond Four Walls: ‘Home’ and ‘Unhomeliness’ in a Rapidly Transforming China

About changing concepts of home in China: from ‘home is where my pig is’ to ‘has your frog returned home yet?’

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A new global research report by IKEA has found that, increasingly, the feeling of home is no longer restricted to the four walls of residential buildings. In China, the study finds, approximately one-third of people in cities feel more ‘at home’ at other places than the space they live in. How can we translate these findings into present-day China? An overview by What’s on Weibo editor Manya Koetse.

According to a global research report released by IKEA Group this week, traditional ideas of where people “feel at home” are drastically changing. The annual study on international living trends found that 35% of people feel more at home elsewhere than the place where they live, with a staggering 29% of people not feeling at home where they live at all.

The findings show remarkable changes associated with “feeling at home” compared to earlier annual reports, indicating that demographic, technological, and cultural forces are rapidly transforming conceptions of “home” in various places across the world.

China is part of this trend. The report, undertaken by London-based agency C Space, is based on studies that were conducted from March to August of 2018. Besides China, a large-scale survey was undertaken in 21 other countries among 22,854 respondents (11,325 from urban areas), and qualitative research was conducted in China, US, Germany, Denmark, Italy, and the UK.

The results of the study might resonate with what many experience in Europe and the US, but also with the societal changes they have seen in China over the past decade – although the reasons for these developments are different between these places.

These are transformations that do not only become clear from the trends on Chinese social media, but, for me personally, also from the lives of friends and social circles in Beijing and Shanghai, and the rapid pace in which I have seen them moving from residence to residence, from neighborhood to neighborhood, and sometimes even from city to city, often with seemingly little emotional attachment to the houses where they have lived for years as urban dwellers. Where is that place called ‘home’?

 

Going “Home” in China

“‘Home’ is much more than the place where people sleep at night: it is there where the (grand)mother cooks.”

 

Every year at the time of China’s Spring Festival, there is one hashtag that always goes trending on Chinese social media platform Weibo: “Return Home”, #回家, Huíjiā.

For many people, the Spring Festival is the only time of the year they can return to their hometowns to celebrate the new year with their family and friends. As many now know, the travel season leading up to the Festival, the chūnyùn (春运), is the biggest annual mass migration of the world. Many of China’s urban areas become deserted as people return to their native provinces to be ‘home.’

Image via China news

The word for ‘home’ in Chinese, ‘家’ jiā, means both ‘home’ and ‘family.’ The character has a history of some 3000 years; first depicting a house with a pig inside, as this article explains, and then evolving into the character it is today (see image below). In its earliest meanings, the ‘home’ was simply there where pigs were raised and where family activities took place; there where the family house was situated.

Via zhihu.com

This duality in the concept of jiā still plays an important role in how the meaning of ‘home’ is understood in China today. In a small-scale survey that was done for the dissertation research of Wei Zhao (2015), for example, participants had various answers to the simple question of “what is jiā?”, some describing it as a space or place, some seeing it as an abstract concept (representing, amongst others, ‘harmony’), with others understanding it as the (extended) family itself (Zhao 2015, 125).

A simple search for the words ‘going home’ (回家) on Chinese social media today comes up with dozens of photos of mostly food, with Weibo users describing ‘home’ as that place where they eat the traditional home cooking from their family, also suggesting that ‘home’ is much more than the place where people sleep at night: it is there where the (grand)mother cooks, it is there where the land is, it is there where the family residence might have been situated for decades.

According to Wei Zhao’s research, people from Yanxia, a town in the Zhejiang region of China, often associate ‘home’ with the various forms of land, both in the present and past, that is tied to where their families live or lived. It is a “place-bound relationship,” Zhao writes (2015, 123), “enriched with social meanings,” where the land incorporates those places that “support various kinds of daily activities, help construct social relations, and sustain cultural performances.”

Many people who have moved from outside their family homes or villages to far away places or cities are no longer physically connected with this concept of ‘home’, drastically impacting how people experience “feelings of home” and how it relates to the places where they actually reside.

 

Unhomeliness and the City

“36% of Chinese renters get a sense of “belonging” from other spaces outside their residential home.”

 

Due to many different factors, including the privatization of farmland, surplus of rural labor, and increased labor demands in the city, China is currently seeing the largest rural-to-urban migration in human history.

Rural residents who have lived in the same homes for decades are being relocated to new settlements, old houses are being demolished, and China’s so-called ‘ghost cities‘ are rapidly coming to life.

For the first time in Chinese history, more people are living in China’s cities than they do in the countryside. In 2020, it is expected that 60 percent of the Chinese population will be permanent urban residents (Xinhua 2018).

A significant percentage of China’s population is what is called a “floating population,” China’s internal migratory population; those who are living as temporary residents or ‘migrant workers’ in the cities (without changes in their ‘hukou‘ or household registration). According to data provided by Chinese state media, that number of people is expected to hit 291 million in 2020 (Xinhua 2015).

As described by Yang et al (2014) in their article in Transforming Chinese Cities, there is a gap in living conditions between household residents and the ‘floating’ population, with the latter holding an 11,4 square meter size residence per capita, compared to 27.1 square meter per capita for the household population. Besides size, the ‘floating’ population also has less access to the more basic necessities in a home such as a kitchen (more than 45% has no kitchen) or flushing toilet (nearly 75% have to do without) (Yang et al 2014, 71).

In cities such as Beijing, underground nuclear bunkers from the Cold War era still serve as a residence to many urban dwellers. According to some sources, there are still one million people living in this underground world in Beijing alone, often dealing with poor air circulation and tiny living spaces with no daylight.

Via http://projects.aljazeera.com/2015/01/underground-beijing/.

Although the nuclear bunkers are an extreme example, the living conditions of many people in Chinese cities, whether they are migrant workers, students, or those who have restricted access to urban housing, are far from ideal; think of overcrowdedness and a lack of what many would consider basic conditions for comfortable housing.

So, without even considering the idea that the perfect concept of “home” might always be a place outside of one’s (urban) residence, it perhaps does not come as a surprise that many people do not always feel at home at all in their own house.

In China, the IKEA-commissioned study* found that 32% of those surveyed felt more at home outside their residential home, and that 36% of Chinese renters get a sense of “belonging” from other spaces than where they actually live (in other physical and/or virtual environments).* Since 89% of those surveyed lives in an urban location, these sentiments are especially telling about experiences of ‘home’ in the city.

 

A Sense of Belonging

“I felt that my house was the place I rented, but it was not my ‘home’.”

 

When residences are experienced as “unhomely,” it could mean many things. There might be a lack of comfort, a lacking sense of community, a feeling of security/privacy that is not there, or a missing feeling of ‘rootedness’ in the place where one lives.

The findings of IKEA’s study in China perhaps makes more sense when one considers the study’s results that found that 62% of those surveyed believe that community is an extension of the residential home. This strengthens the idea that ‘home’ is not the four walls one lives in, but an emotional landscape that is influenced by all kinds of factors.

An interesting 2013 study by scholar Xiaobo Su argues that ideas of ‘home’ are made through social and emotional relationships, and that ‘houses’ in China are often perceived as exchangeable commodities to which one does not necessarily have these emotional connections, whereas ‘home’ is a sphere where one feels free and at ease.

People, therefore, go looking for that ‘experience of home’ through other ways; it might be through friends and social events, through (digital) communities, or through tourism: traveling to those places where people do get that sense of home. Su (2013) suggests that Chinese domestic tourists consume the idea of ‘home’ by visiting (heritage) tourist sites that embody that image for them.

Earlier this year, the huge success of the mobile ‘Travelling Frog’ game in China became a media hype. The game revolves around the travels of a little frog who lives in a stone cave and goes on frequent trips. Although perhaps far-fetched, some Chinese media tied the success of this game to a need for belonging and family, saying that higher house prices, intensive jobs, and the collapse of the pyramid family structure had led to a decline in young people starting their own family and homes; and started looking to these type of games or digital communities to fill the gap. “Has your frog returned home yet?” even became somewhat of a common question among young people in January of 2018.

The Traveling Frog at home.

Besides the rise of various online communities, the rapid digitalization of China has also made it easier for families and friends to stay in touch through social media and messaging apps. This also brought about that physical proximity to relatives has become less of a priority now than in earlier (nondigital) times (Tao et al 2014, 197).

A China Merchants Bank commercial that went viral in late 2017 titled ‘The world is no bigger than a fried tomato omelette’ (“世界再大,大不过一盘番茄炒蛋”) shows how a mother helps her son to cook a home-made dish via mobile video while he is studying abroad. The viral campaign hit home for many exchange students.

Despite the fact that the dwellings of many people in present-day China lack space, privacy, or comfort, it does not necessarily mean that those living in these houses are dissatisfied. An interesting study by Li Tao et al (2014) on residential satisfaction of migrant workers in China found that kinship, family, friendship, and mobility, all play a significant role in how people feel about how they live. Additionally, instead of a focus on the sizes of their houses or the privacy they have, there is also a heightened focus on the low costs and transportation convenience of where one lives.

The fact that ‘home’ is an ever-changing and hot topic also becomes evident from the many posts on Chinese social media dedicated to this issue. As said, food is a recurring topic in these posts. On October 9, one Weibo netizen named Zhang Xizi (@张西子) wrote:

What do you think is ‘home’? For me, at one time, I felt that my house was the place I rented, but it was not my ‘home’. If I was hungry, I would just order something, and I hardly touched my stove at all. But then I started feeling that although I rent my home, it is still my life. Home should be a place with character. And then I started to enjoy cooking, especially when other people enjoy the food with me, is when I feel happy. So feel welcome to come to my home.”

Another Weibo user nicknamed ‘I love rabbits’ (@我爱兔子) writes:

What is home? It’s a person’s most private space. What is happiness? It is the warmth one feels with every dish at the dining table after returning home.”

A person named Sofo concludes: “What home is? If the people I love are there, then even a tent on the beach could be my home.”

Interested to read more relating to this topic?
* Viral Merchants Bank Commercial Hits Close to Home for Chinese Students Abroad
* Chinese Ghost Cities Coming to Life
* Chinese Media Ascribe ‘Traveling Frog’ Game Hype to China’s Low Birth Rates
* “I Am Fan Yusu” – Beijing Migrant Worker’s Writing Takes Chinese Internet by Storm

Find the IKEA Life at Home report here.

By Manya Koetse

* Note that not all of the market specific results have been publicly issued by IKEA. What’s on Weibo author has access to the market-specific results. Please email us if you have further questions about this data and the report’s findings or contact IKEA.
* The report says that “36% of renters look to other physical spaces or even virtual environments for a sense of belonging”; for Chinese home-owners, this is 22%.

References

IKEA. 2018. Beyond Four Walls: Life at Home Report 2018. October. https://lifeathome.ikea.com/home/ [9.10.18].

Su, Xiaobo. 2014. “Tourism, Modernity and the Consumption of Home in China.” Transactions of the Institute of British Geographers, 39(1): 50-61.

Tao, Li, Francis K.W. Wong, Eddie C.M. Hui. 2014. “Residential Satisfaction of Migrant Workers in China: A Case Study of Shenzhen.” Habitat International 42:193–202

Xinhua. 2015. “China’s floating population to hit 291 million in 2020: report.” China Daily, Nov 12. http://www.chinadaily.com.cn/business/2015-11/12/content_22438127.htm [9.10.18].

Xinhua. 2018. “Urbanization rate of China’s agricultural province exceeds 50 pct.” Xinhua, March 5. http://www.xinhuanet.com/english/2018-03/05/c_137017957.htm [9.10.18].

Yang, Shangguan, Chunlan Wang and Mark Y. Wang.2014.”Synergistic Evolution of Shanghai Urban Economic Development Transition and Social Spatial Structure.” In Transforming Chinese Cities, Mark Y. Wang, Pookong Kee, and Jia Gao (eds). London: Routledge.

Zhao, Wei. 2015. “Home Beyond the House: The Meaning of Home for People Living in Yanxia Village, Zhejiang Province, China.” Dissertation / Degree of Doctor of Philosophy in Architecture, Graduate College of the University of Illinois at Urbana-Champaign.

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What’s on Weibo provides social, cultural & historical insights into an ever-changing China. What’s on Weibo sheds light on China’s digital media landscape and brings the story behind the hashtag. This independent news site is managed by sinologist Manya Koetse. Contact info@whatsonweibo.com. ©2014-2018

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