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Sheep a Sheep: The Game that Mysteriously Took China by Storm in 2022

One poll on ‘Sheep a Sheep’ found that over 90% of participants either “could not understand” the game’s popularity or played it because they were just “following the trend.”

Zilan Qian

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Sheep a Sheep was the game hit of the year in China. But looking back, people struggle to understand how the simple game actually became such a success in the first place.

It was the game that everybody suddenly was talking about in 2022: Sheep a Sheep (Yang le ge Yang 羊了个羊), a mobile game that was mainly played through Chinese social apps such as WeChat, Tik Tok, QQ, and Kuaishou.

Sheep a Sheep is a tile-matching puzzle game produced by the Beijing Jianyou Technology company (北京简游科技公司) and it was officially released in June 2022.

In the game, players are supposed to move cards from the top of a pile to a box at the bottom. The box can hold up to seven cards, which can be deleted when three matching cards are collected.

Players can’t see the types of cards under the top cards, nor move them until they move them to the box. The goal is to remove all cards from the pile, but the game is lost if the box reaches its maximum capacity and no more cards can be removed. Players can earn additional chances to play the game by watching advertisements or sharing it on social media.

There are three tools to use for each round. The moving tool (移除道具) allows players to move three cards out of the box and place them aside, which they can later move in if the opportunity of deleting the cards comes; the revoking tool (撤回道具) revokes the most recent move; the shuffling tool (洗牌道具) shuffles all unmoved cards in the card pile so that some new cards appear on the top for players to move. These tools can be used to help players strategize and increase their chances of success in the game.

Although Sheep a Sheep appears to have no significant difference compared to other similar tile-matching puzzle games, it gained widespread popularity in China in the fall of 2022.

According to Weibo, until September 27, the hashtag ‘Sheep a Sheep’ (#羊了个羊#) had over 693,000 related messages and triggered nearly 180 million interactions. The Weibo article described how Sheep a Sheep had already managed to become the number one top trending topic six times before late September. At the time of writing, the game hashtag has attracted nearly 3,5 billion views on Weibo.

Why did such a simple game become a mega hit in China? It seems that Chinese gamers and social media users also find it hard to explain the Sheep a Sheep phenomenon themselves.

One poll conducted by China Youth Daily (中国青年报) in September found that over 90% of the 6,000 participants either “could not understand” the game’s popularity or played it because they were just “following the trend (跟风).”

Nevertheless, there is plenty of speculation about why Sheep a Sheep became such a smashing hit.

A first thought that might come up is that the game is related to China’s epidemic situation. After all, those who test positive for Covid are also referred to as ‘sheep’ since the word for ‘positive’ and ‘sheep’ sound the same in Chinese (羊/阳 yáng). Sixth Tone recently noted how the game came to be embedded with a new meaning in light of the rising number of positive cases in China.

There are also those who think the boredom of the lockdown in China’s zero Covid era, when so many people stayed indoors and were more active on social media, might have contributed to the craze.

Another possible explanation, according to a comment on Zhihu by user Crepuscle, is the economic stagnation in China due to the country’s zero Covid policy, which brought many companies to a a (temporary) standstill. This led to more employees having time to loaf on the job, watch TikTok videos, and play mobile games.

Others, however, point to how the game is designed. One unique aspect of the game is that it starts off easy and that the difficulty level suddenly increases in the second round to a point where only a very small percentage of players (less than 0.1%) are able to pass it. Some netizens commented that while the first round “teaches you 1+1=2,” the second round suddenly gives you “a hell-level graduate exam.”

One Zhihu user called it a “carrot approach.” They wrote: “The easiness of the first round entices you to play the game. When you begin the second round, the first part also seems easy. So when you fail in the second round, you think it is just a matter of luck, and that you just need a few more tries. You need to share the game on social media to get more tries, and the viral spread begins.”

Some also point out that the province-based competition aspect incorporated into the game makes Sheep a Sheep more attractive. When a player passes the second round, they will add an additional sheep to their province, and provinces are ranked based on how many sheep they have.

One video on Bilibili compiled the rankings of each province, with Shangdong province at the top, followed by Beijing, Guangdong, and Henan.

The top comment under the video explained how the province-based rankings initially become an incentive for players: “The first day [I played the game], I wanted to help my province to get to the top to show how good we are.”

However, sentiments soon changed. The Bilibili user then writes: “The second day, I only wanted to make my province disappear on the rankings. Otherwise, it shows that we [people from this province] are stupid.” The second sentence reveals that people started to associate Sheep a Sheep with a negative image, something which is also echoed by other comments under the same video, such as “which province has the laziest people,” “meaningless game,” and “it is a shame that Guangdong is in the top 3, people should spend more time on high-quality games.”

Provinces are ranked based on how many sheep they have (i.e., how many users in the province have passed the second round) (source).

The game’s simple design makes it approachable to the general public and facilitated its rapid spread across the country. However, as the previous comments show, the simplicity of Sheep a Sheep also backfired as players felt it made them look ‘stupid’ or lazy for playing it.

Moreover, many people started criticizing the game company for earning too much money, feeling that they themselves were actually the ‘sheep’ that were getting their wool pulled for the game company’s benefit (“薅羊毛” means ‘pulling the wool’ and refers to one party taking advantage over the other and gaining profits).

As one Bilibili user writes: “The game producer now bought two houses and already fully payed for them, while we’ve been getting our wool pulled for watching all those ads.” Others also accused the game of plagiarizing the design and background music.

Just before the end of the year, at a time when discussions around Sheep a Sheep seemed to die out, another discussion flared up on social media around the game’s creator Zhang Jiaxu (张佳旭), as he gave an interview in which he reflected on the game’s success and how he had never dared to dream of achieving such record-breaking numbers.

Nevertheless, many people have grown tired of the game. “We are dealing with our own sheep now,” some commented, making a word joke on how so many people are now testing positive for Covid. Another Weibo user joked: “It’s game over now.”

By Zilan Qian

 

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©2022 Whatsonweibo. All rights reserved. Do not reproduce our content without permission – you can contact us at info@whatsonweibo.com.

Zilan Qian is a China-born undergraduate student at Barnard College majoring in Anthropology. She is interested in exploring different cultural phenomena, loves people-watching, and likes loitering in supermarkets and museums.

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China Brands, Marketing & Consumers

Tick, Tock, Time to Pay Up? Douyin Is Testing Out Paywalled Short Videos

Is content payment a new beginning for the popular short video app Douyin (China’s TikTok) or would it be the end?

Manya Koetse

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The introduction of a Douyin novel feature, that would enable content creators to impose a fee for accessing their short video content, has sparked discussions across Chinese social media. Although the feature would benefit creators, many Douyin users are skeptical.

News that Chinese social media app Douyin is rolling out a new feature which allows creators to introduce a paywall for their short video content has triggered online discussions in China this week.

The feature, which made headlines on November 16, is presently in the testing phase. A number of influential content creators are now allowed to ‘paywall’ part of their video content.

Douyin is the hugely popular app by Chinese tech giant Bytedance. TikTok is the international version of the Chinese successful short video app, and although they’re often presented as being the same product, Douyin and Tiktok are actually two separate entities.

In addition to variations in content management and general usage, Douyin differs from TikTok in terms of features. Douyin previously experimented with functionalities such as charging users for accessing mini-dramas on the platform or the ability to tip content creators.

The pay-to-view feature on Douyin would require users to pay a certain fee in Douyin coins (抖币) in order to view paywalled content. One Douyin coin is equivalent to 0.1 yuan ($0,014). The platform itself takes 30% of the income as a service charge.

According to China Securities Times or STCN (证券时报网), Douyin insiders said that any short video content meeting Douyin’s requirements could be set as “pay-per-view.”

Creators, who can set their own paywall prices, should reportedly meet three criteria to qualify for the pay-to-view feature: their account cannot have any violation records for a period of 90 days, they should have at least 100,000 followers, and they have to have completed the real-name authentication process.

On Douyin and Weibo, Chinese netizens express various views on the feature. Many people do not think it would be a good idea to charge money for short videos. One video blogger (@小片片说大片) pointed out the existing challenge of persuading netizens to pay for longer videos, let alone expecting them to pay for shorter ones.

“The moment I’d need to pay money for it, I’ll delete the app,” some commenters write.

This statement appears to capture the prevailing sentiment among most internet users regarding a subscription-based Douyin environment. According to a survey conducted by the media platform Pear Video, more than 93% of respondents expressed they would not be willing to pay for short videos.

An online poll by Pear Video showed that the majority of respondents would not be willing to pay for short videos on Douyin.

“This could be a breaking point for Douyin,” one person predicts: “Other platforms could replace it.” There are more people who think it would be the end of Douyin and that other (free) short video platforms might take its place.

Some commenters, however, had their own reasons for supporting a pay-per-view function on the platform, suggesting it would help them solve their Douyin addiction. One commenter remarked, “Fantastic, this might finally help me break free from watching short videos!” Another individual responded, “Perhaps this could serve as a remedy for my procrastination.”

As discussions about the new feature trended, Douyin’s customer service responded, stating that it would eventually be up to content creators whether or not they want to activate the paid feature for their videos, and that it would be up to users whether or not they would be interested in such content – otherwise they can just swipe away.

Another social media user wrote: “There’s only one kind of video I’m willing to pay for, and it’s not on Douyin.”

By Manya Koetse

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China Digital

Too Sexy for Weibo? Online Discussions on the Concept of ‘Cābiān’

Delving into the ongoing discussion on ‘cābiān’ and its influence on women’s expression in China’s digital realm.

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Chinese social media is seeing more discussions recenty on the blurred boundaries of Cābiān. This seemingly never-ending discussion raises questions – not just about sexually suggestive content, but also about the evolving perceptions of women’s bodies and freedom in the digital age.

In the fast-moving world of China’s internet, a new term has emerged: Cābiān (擦边). Originally a sports term describing a ball grazing the edge of a table (擦边球), it now primarily refers to the delicate balance in content that may be seen as sexually suggestive, teetering on the line between ‘sexy’ and ‘sexually explicit’ in the context of China’s internet culture.

The term mainly refers to women’s behavior, style, language, and actions that are considered inappropriate or that are pushing the boundaries of acceptability. Cābiān can be understood as borderline sexual content that basically navigates the boundaries of platform rules without actually breaking them. Nevertheless, is generally seen as ‘not in line’ with what is expected of Chinese women in today’s society.

This term has sparked controversy recently, prompting fervent debates surrounding its implications for women’s self-expression.

 
Too Sexy for Weibo? Jingchuan Liyu’s Divisive Pictures
 

Social media plays a central role in the “cābiān” debate. A recent example involves a Weibo post by Jingchuan Liyu (井川里予, @悲伤荷包蛋), a prominent Chinese influencer active on Weibo and Xiaohongshu.

Jingchuan Liyu is known for embodying both innocence and sensuality in her online persona. Mainly by male netizens, she has been labeled as a symbol of “chúnyù” (纯欲). This term signifies a blend of childlike innocence (纯洁, chúnjié) and allure (欲望, yùwàng).

Jingchuan Liyu became a focal point in the cābiān debate when she posted a series of photos during the summer of this year. While these photos didn’t violate any official guidelines, they departed from her typical “innocent yet sexy” style. In these pictures, she was seen wearing thongs and other undergarments, which apparently made some social media users uneasy.

The controversy surrounding the photos intensified when Jingchuan Liyu responded to these criticisms on her Weibo page. While her supporters defended her freedom to dress as she pleases, others viewed her photos as being more about provocative sexual suggestion than about freedom of fashion.

 
Dog-Headed Lolita: Judged, Harassed, and Labeled Cābiān
 

Beyond online debates, the condemnation of “cābiān” is also having real-world consequences. One recent example is the case of the Chinese influencer known as Dog-Head Lolita (狗头萝莉 @我是狗头萝莉).

Despite having a problematic childhood, ‘Dog-Head Lolita’ managed to turn her life around and became a successful streamer. But her reputation suffered a severe blow when explicit videos of her, recorded by her ex-boyfriend, were made public.

This incident and its aftermath damaged her career and, partly due to getting cheated by her manager, was left with a staggering debt of 6 million RMB ($836K). Trying to start an alternative career, Dog-Head Lolita took up selling Chinese pancakes (jiānbǐng 煎饼) at a street stall as a means to make a living and work towards repaying her debts.

In addition to her physical labor, she also posted short videos of herself selling pancakes online and continued to livestream and engage with her followers to generate more income.

While her efforts garnered sympathy and admiration from some netizens, she also faced accusations of using her pancake-selling business as a form of cābiān.

Her choice of attire, which emphasized her figure, became a central topic of discussion. Some netizens raised questions about whether her videos, showcasing her interactions with fans while selling pancakes, carried a sexual undertone. Moreover, there were arguments suggesting that her true business wasn’t selling pancakes but rather producing sexually suggestive content.

Some critics of Dog-Head Lolita went further and turned online criticism into harassment. Some filed reports regarding the hygiene conditions of her business, while others intentionally vandalized her pancake cart and left insulting messages on it.

Facing this harassment linked to accusations of being cābiān, Dog-Head Lolita voiced her frustration on her Weibo page.

She emphasized that her physique was something beyond her control and that selling pancakes shouldn’t be judged in the same way as her previous online presence. She complained that her livelihood was being scrutinized, even in the most ordinary and innocuous settings.

 
Challenging the Concept of Cābiān
 

Defining the precise boundaries of what is and is not cābiān is not easy, as it has become a catch-all term for anything remotely sexually suggestive, erotic, or resembling “soft pornography.”

While the distinction between suggestive and non-suggestive content remains hazy, new voices have emerged to challenge the very idea of “cābiān.”

Some believe that cābiān is a societal construct imposed on women, rather than an intrinsic concept. They argue that before the term “cābiān” gained popularity, suggestive pelvic dances were widespread in China due to the prevalence of K-pop boy groups, and male celebrities could appear shirtless and flirtatious on TV without anyone accusing them of “cābiān.”

But when it comes to women, the standards of cābiān can be unclear and are often unforgiving. This term is used not only to regulate their clothing choices but also their behavior or even facial expressions—essentially, anything a woman might do.

Once a female online influencer is seen as attractive and desireable, she seemingly becomes more prone to be labeled a “cābiān nǚ” (擦边女) – a woman who is seen as flaunting her sensuality within the context of social media and online platforms.

If this trend of labeling people as sexually suggestive continues, “cābiān” might turn into an unclear social rule, resulting in ongoing moral judgments of women, especially female online influencers.

On the other hand, some netizens see the increasing acceptance of women displaying their bodies in a sensual manner as a form of female empowerment.

One notable Weibo by ‘Wang’ede’ (@王饿德) post that gained a lot of attention suggested that there is a distinction between how others interpret women’s bodies and how women themselves perceive it. The post asserts that revealing skin and wearing “sexy” clothing can be a proactive expression of women’s own desires and confidence rather than solely meaning to please a male audience.

This active pursuit is seen as a form of ‘decolonization’ of the traditional patriarchal gaze— it’s described as “a reevaluation of women’s bodies by women themselves that allows us to reclaim ownership of our bodies,” as stated by the author of the post.

 
Neverending Discussions
 

As the debates continue, Weibo users are noticing a deadlock in these online discussions. Conversations about the who, what, and why of cābiān are recurring and appear to be never-ending.

In 2019, a significant debate arose concerning the attire worn by actress Rayzha Alimjan. In 2022, controversies revolved around busty women. There was also a cyberbullying incident involving a mother who had recently lost her son in a car accident and faced criticism for wearing elegant clothing and makeup (read). Most recently, there has been a series of new discussions, ranging from criticizing the latest TV drama starring singer/actress Lai Meiyun and onwards.

Contemplating this phenomenon, some internet users are thinking about the evolution of Jingchuan Liyu’s style. A decade or two ago, her aesthetic might have been categorized as ’emo,’ ‘alternative,’ or just seen as a form of decadent beauty. However, nowadays, it is quickly subjected to examination to determine whether or not it falls into the category of cābiān.

In the eyes of many Chinese netizens, this trend is seen as a discouraging step backward. Influential bloggers repost their previous cābiān-related Weibo posts from years or even just months ago, highlighting the seemingly futile nature of these discussions.

Who will be the next woman to be branded as cābiān? Will she face online insults and offline harassment? On Weibo, some express their exhaustion at being stuck in this repetitive loop, engaging in similar debates time and time again.

Perhaps it is time to reevaluate the term “cābiān” and engage in more meaningful discussions about women’s bodies and their freedom in China. As one netizen put it on Weibo: “Maybe we should redirect this energy toward discussions that genuinely promote progress instead of endlessly revisiting these cyclic debates.”

By Ruixin Zhang

edited for clarity by Zilan Qian & Manya Koetse

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