Sheep a Sheep: The Game that Mysteriously Took China by Storm in 2022
One poll on ‘Sheep a Sheep’ found that over 90% of participants either “could not understand” the game’s popularity or played it because they were just “following the trend.”
Sheep a Sheep was the game hit of the year in China. But looking back, people struggle to understand how the simple game actually became such a success in the first place.
It was the game that everybody suddenly was talking about in 2022: Sheep a Sheep (Yang le ge Yang羊了个羊), a mobile game that was mainly played through Chinese social apps such as WeChat, Tik Tok, QQ, and Kuaishou.
Sheep a Sheep is a tile-matching puzzle game produced by the Beijing Jianyou Technology company (北京简游科技公司) and it was officially released in June 2022.
In the game, players are supposed to move cards from the top of a pile to a box at the bottom. The box can hold up to seven cards, which can be deleted when three matching cards are collected.
Players can’t see the types of cards under the top cards, nor move them until they move them to the box. The goal is to remove all cards from the pile, but the game is lost if the box reaches its maximum capacity and no more cards can be removed. Players can earn additional chances to play the game by watching advertisements or sharing it on social media.
There are three tools to use for each round. The moving tool (移除道具) allows players to move three cards out of the box and place them aside, which they can later move in if the opportunity of deleting the cards comes; the revoking tool (撤回道具) revokes the most recent move; the shuffling tool (洗牌道具) shuffles all unmoved cards in the card pile so that some new cards appear on the top for players to move. These tools can be used to help players strategize and increase their chances of success in the game.
Although Sheep a Sheep appears to have no significant difference compared to other similar tile-matching puzzle games, it gained widespread popularity in China in the fall of 2022.
According to Weibo, until September 27, the hashtag ‘Sheep a Sheep’ (#羊了个羊#) had over 693,000 related messages and triggered nearly 180 million interactions. The Weibo article described how Sheep a Sheep had already managed to become the number one top trending topic six times before late September. At the time of writing, the game hashtag has attracted nearly 3,5 billion views on Weibo.
Why did such a simple game become a mega hit in China? It seems that Chinese gamers and social media users also find it hard to explain the Sheep a Sheep phenomenon themselves.
One poll conducted by China Youth Daily (中国青年报) in September found that over 90% of the 6,000 participants either “could not understand” the game’s popularity or played it because they were just “following the trend (跟风).”
Nevertheless, there is plenty of speculation about why Sheep a Sheep became such a smashing hit.
A first thought that might come up is that the game is related to China’s epidemic situation. After all, those who test positive for Covid are also referred to as ‘sheep’ since the word for ‘positive’ and ‘sheep’ sound the same in Chinese (羊/阳 yáng). Sixth Tonerecently noted how the game came to be embedded with a new meaning in light of the rising number of positive cases in China.
There are also those who think the boredom of the lockdown in China’s zero Covid era, when so many people stayed indoors and were more active on social media, might have contributed to the craze.
Another possible explanation, according to a comment on Zhihu by user Crepuscle, is the economic stagnation in China due to the country’s zero Covid policy, which brought many companies to a a (temporary) standstill. This led to more employees having time to loaf on the job, watch TikTok videos, and play mobile games.
Others, however, point to how the game is designed. One unique aspect of the game is that it starts off easy and that the difficulty level suddenly increases in the second round to a point where only a very small percentage of players (less than 0.1%) are able to pass it. Some netizens commented that while the first round “teaches you 1+1=2,” the second round suddenly gives you “a hell-level graduate exam.”
One Zhihu user called it a “carrot approach.” They wrote: “The easiness of the first round entices you to play the game. When you begin the second round, the first part also seems easy. So when you fail in the second round, you think it is just a matter of luck, and that you just need a few more tries. You need to share the game on social media to get more tries, and the viral spread begins.”
Some also point out that the province-based competition aspect incorporated into the game makes Sheep a Sheep more attractive. When a player passes the second round, they will add an additional sheep to their province, and provinces are ranked based on how many sheep they have.
One video on Bilibili compiled the rankings of each province, with Shangdong province at the top, followed by Beijing, Guangdong, and Henan.
The top comment under the video explained how the province-based rankings initially become an incentive for players: “The first day [I played the game], I wanted to help my province to get to the top to show how good we are.”
However, sentiments soon changed. The Bilibili user then writes: “The second day, I only wanted to make my province disappear on the rankings. Otherwise, it shows that we [people from this province] are stupid.” The second sentence reveals that people started to associate Sheep a Sheep with a negative image, something which is also echoed by other comments under the same video, such as “which province has the laziest people,” “meaningless game,” and “it is a shame that Guangdong is in the top 3, people should spend more time on high-quality games.”
Provinces are ranked based on how many sheep they have (i.e., how many users in the province have passed the second round) (source).
The game’s simple design makes it approachable to the general public and facilitated its rapid spread across the country. However, as the previous comments show, the simplicity of Sheep a Sheep also backfired as players felt it made them look ‘stupid’ or lazy for playing it.
Moreover, many people started criticizing the game company for earning too much money, feeling that they themselves were actually the ‘sheep’ that were getting their wool pulled for the game company’s benefit (“薅羊毛” means ‘pulling the wool’ and refers to one party taking advantage over the other and gaining profits).
As one Bilibili user writes: “The game producer now bought two houses and already fully payed for them, while we’ve been getting our wool pulled for watching all those ads.” Others also accused the game of plagiarizing the design and background music.
Just before the end of the year, at a time when discussions around Sheep a Sheep seemed to die out, another discussion flared up on social media around the game’s creator Zhang Jiaxu (张佳旭), as he gave an interview in which he reflected on the game’s success and how he had never dared to dream of achieving such record-breaking numbers.
Nevertheless, many people have grown tired of the game. “We are dealing with our own sheep now,” some commented, making a word joke on how so many people are now testing positive for Covid. Another Weibo user joked: “It’s game over now.”
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Zilan Qian is a China-born undergraduate student at Barnard College majoring in Anthropology. She is interested in exploring different cultural phenomena, loves people-watching, and likes loitering in supermarkets and museums.
How K-pop Fans and the 13-Year-Old Daughter of Baidu VP Sparked a Debate on Online Privacy
What began as K-pop fan outrage targeting a snarky commenter quickly escalated into a Baidu-linked scandal and a broader conversation about data privacy on Chinese social media.
For an ordinary person with just a few followers, a Weibo account can sometimes be like a refuge from real life—almost like a private space on a public platform—where, along with millions of others, they can express dissatisfaction about daily annoyances or vent frustration about personal life situations.
But over recent years, even the most ordinary social media users could become victims of “opening the box” (开盒 kāihé)—the Chinese internet term for doxxing, meaning the deliberate leaking of personal information to expose or harass someone online.
A K-pop Fan-Led Online Witch Hunt
On March 12, a Chinese social media account focusing on K-pop content, Yuanqi Taopu Xuanshou (@元气桃浦选手), posted about Jang Wonyoung, a popular member of the Korean girl group IVE. As the South Korean singer and model attended Paris Fashion Week and then flew back the same day, the account suggested she was on a “crazy schedule.”
In the comment section, one female Weibo user nicknamed “Charihe” replied:
💬 “It’s a 12-hour flight and it’s not like she’s flying the plane herself. Isn’t sleeping in business class considered resting? Who says she can’t rest? What are you actually talking about by calling this a ‘crazy schedule’..”
Although the comment may have come across as a bit snarky, it was generally lighthearted and harmless. Yet unexpectedly, it brought disaster upon her.
That very evening, the woman nicknamed Charihe was bombarded with direct messages filled with insults from fans of Jang Wonyoung and IVE.
Ironically, Charihe’s profile showed she was anything but a hater of the pop star—her Weibo page included multiple posts praising Wonyoung’s beauty and charm. But that context was ignored by overzealous fans, who combed through her social media accounts looking for other posts to criticize, framing her as a terrible person.
After discovering through Charihe’s account that she was pregnant, Jang Wonyoung’s fans escalated their attacks by targeting her unborn child with insults.
The harassment did not stop there. Around midnight, fans doxxed Charihe, exposing her personal information, workplace, and the contact details of her family and friends. Her friends were flooded with messages, and some were even targeted at their workplaces.
Then, they tracked down Charihe’s husband’s WeChat account, sent him screenshots of her posts, and encouraged him to “physically punish” her.
The extremity of the online harassment finally drew backlash from netizens, who expressed concern for this ordinary pregnant woman’s situation:
💬 “Her entire life was exposed to people she never wanted to know about.”
💬 “Suffering this kind of attack during pregnancy is truly an undeserved disaster.”
Despite condemnation of the hate, some extreme self-proclaimed “fans” remained relentless in the online witch hunt against Charihe.
Baidu Takes a Hit After VP’s 13-Year-Old Daughter Is Exposed
One female fan, nicknamed “YourEyes” (@你的眼眸是世界上最小的湖泊), soon started doxxing commenters who had defended her. The speed and efficiency of these attacks left many stunned at just how easy it apparently is to trace social media users and doxx them.
Digging into old Weibo posts from the “YourEyes” account, people found she had repeatedly doxxed people on social media since last year, using various alt accounts.
She had previously also shared information claiming to study in Canada and boasted about her father’s monthly salary of 220,000 RMB (approx. $30.3K), along with a photo of a confirmation document.
Piecing together the clues, online sleuths finally identified her as the daughter of Xie Guangjun (谢广军), Vice President of Baidu.
From an online hate campaign against an innocent, snarky commenter, the case then became a headline in Chinese state media, and even made international headlines, after it was confirmed that the user “YourEyes”—who had been so quick to dig up others’ personal details—was in fact the 13-year-old daughter of Xie Guangjun, vice president at one of China’s biggest tech giants.
On March 17, Xie Guangjun posted the following apology to his WeChat Moments:
💬 “Recently, my 13-year-old daughter got into an online dispute. Losing control of her emotions, she published other people’s private information from overseas social platforms onto her own account. This led to her own personal information also getting exposed, triggering widespread negative discussion.
As her father, I failed to detect the problem in time and failed to guide her in how to properly handle the situation. I did not teach her the importance of respecting and protecting the privacy of others and of herself, for which I feel deep regret.
In response to this incident, I have communicated with my daughter and sternly criticized her actions. I hereby sincerely apologize to all friends affected.
As a minor, my daughter’s emotional and cognitive maturity is still developing. In a moment of impulsiveness, she made a wrong decision that hurt others and, at the same time, found herself caught in a storm of controversy that has subjected her to pressure and distress far beyond her age.
Here, I respectfully ask everyone to stop spreading related content and to give her the opportunity to correct her mistakes and grow.
Once again, I extend my apologies, and I sincerely thank everyone for your understanding and kindness.”
The public response to Xie’s apology has been largely negative. Many criticized the fact that it was posted privately on WeChat Moments rather than shared on a public platform like Weibo. Some dismissed the statement as an attempt to pacify Baidu shareholders and colleagues rather than take real accountability.
Netizens also pointed out that the apology avoided addressing the core issue of doxxing. Concerns were raised about whether Xie’s position at Baidu—and potential access to sensitive information—may have helped his daughter acquire the data she used to doxx others.
Adding fuel to the speculation were past conversations allegedly involving one of @YourEyes’ alt accounts. In one exchange, when asked “Who are you doxxing next?” she replied, “My parents provided the info,” with a friend adding, “The Baidu database can doxx your entire family.”
Following an internal investigation, Baidu’s head of security, Chen Yang (陈洋), stated on the company’s internal forum that Xie Guangjun’s daughter did not obtain data from Baidu but from “overseas sources.”
However, this clarification did little to reassure the public—and Baidu’s reputation has taken a hit. The company has faced prior scandals, most notably a the 2016 controversy over profiting from misleading medical advertisements.
Online Vulnerability
Beyond Baidu’s involvement, the incident reignited wider concerns about online privacy in China. “Even if it didn’t come from Baidu,” one user wrote, “the fact that a 13-year-old can access such personal information about strangers is terrifying.”
Using the hashtag “Reporter buys own confidential data” (#记者买到了自己的秘密#), Chinese media outlet Southern Metropolis Daily (@南方都市报) recently reported that China’s gray market for personal data has grown significantly. For just 300 RMB ($41), their journalist was able to purchase their own household registration data.
Further investigation uncovered underground networks that claim to cooperate with police, offering a “70-30 profit split” on data transactions.
These illegal data practices are not just connected to doxxing but also to widespread online fraud.
In response, some netizens have begun sharing guides on how to protect oneself from doxxing. For example, they recommend people disable phone number search on apps like WeChat and Alipay, hide their real name in settings, and avoid adding strangers, especially if they are active in fan communities.
Amid the chaos, K-pop fan wars continue to rage online. But some voices—such as influencer Jingzai (@一个特别虚荣的人)—have pointed out that the real issue isn’t fandom, but the deeper problem of data security.
💬 “You should question Baidu, question the telecom giants, question the government, and only then, fight over which fan group started this.”
As for ‘Charihe,’ whose comment sparked it all—her account is now gone. Her username has become a hashtag. For some, it’s still a target for online abuse. For others, it is a reminder of just how vulnerable every user is in a world where digital privacy is far from guaranteed.
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edited for clarity by Manya Koetse
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🇨🇳 CHINA TRENDING WEEK 12: WHAT’S ON WEIBO SHORTS We include this content in the Weibo Watch newsletter. Subscribe to get it in your inbox 📩
Recently, Chinese netizens have started reaching out to Apple and its CEO Tim Cook in order to put pressure on a state-owned battery factory accused of violating labor laws.
The controversy involves the Huizhou factory of Desay Battery (德赛电池), known for producing lithium batteries for the high-end smartphone market, including Apple and Samsung. The factory caught netizens’ attention after a worker exposed in a video that his superiors were deducting three days of wages because he worked an 8-hour shift instead of the company’s “mandatory 10-hour on-duty.” Compulsory overtime violates China’s labor laws.
In response, the worker and other netizens started to let Apple know about the situation through email and social media, trying to put pressure on the factory by highlighting its position in the Apple supply chain. In at least one instance, Apple confirmed receipt of the complaint. (Meanwhile, on Tim Cook’s official Weibo account, the comment section underneath his most recent post is clearly being censored.)
Screenshot of replies on X underneath a post by Tim Cook on International Women’s Day.
The factory, however, has denied the allegations, , claiming that the video creator was spreading untruths and that they had reported him to authorities. His content has since also been removed. A staff member at Desay Battery maintained that they adhere to the 8-hour workday and appropriately compensate workers for overtime.
At the same time, Desay Battery issued an official statement, admitting to “management oversights regarding employee rights protection” (“保障员工权益的管理上存在疏漏”) and promising to do better in safeguarding employee rights.
One NetEase account (大风文字) suggested that for Chinese workers to effectively expose labor violations, reporting them to Western suppliers or EU regulators is an effective way to force domestic companies to respect labor laws.
Another commentary channel (上峰视点) was less optimistic about the effectiveness, arguing that companies like Apple would be quick to drop suppliers over product quality issues but more willing to turn a blind eye to labor violations—since cheap labor remains a key competitive advantage in Chinese manufacturing.
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What’s on Weibo is run by Manya Koetse (@manyapan), offering independent analysis of social trends in China for over a decade. Subscribe to gain access to all content and get the Weibo Watch newsletter.